2026
Lectures: On-site, FIIT STU
Thursdays 17:00 – 18:40 (room -1.58 (U120))
Labs: On-site, FIIT STU
Thursdays 15:00 – 16:40 (room 1.30a and 1.31a)
Thursdays 19:00 – 20:40 (room 1.31a)
| Week | Date | Lecture Topic | Lab Topic |
| 1 | 17. 9. 2026 | Business of Games (remote) | Game Analysis & Brainstorming |
| 2 | 24. 9. 2026 | Course Overview Game Design Basics | Team Creation |
| 3 | 1. 10. 2026 | Game Design Basics Game Documentation | Breakdown & Brainstorming |
| 4 | 8. 10. 2026 | Introduction to Unity | GDD |
| 5 | 15. 10. 2026 | Unity Scripting | GDD Part 2 |
| 6 | 22. 10. 2026 | Game and Engine Architecture (old presentation) | Team Vibe Check + project work |
| 7 | 29. 10. 2026 | Game Physics (old presentation) | Small Game |
| 8 | 5. 11. 2026 | UI and Animation in Unity | Unity Q&A / project work |
| 9 | 12. 11. 2026 | Math for 3D Games (old presentation) Displaying 3D Game Worlds (old presentation) | Code Review of student projects |
| 10 | 19. 11. 2026 | Artificial Intelligence in Games (old presentation) | Idea Pitch (+team vibe check) |
| 11 | 26. 11. 2026 | Multiplayer & Networking (old presentation) | Unity Q&A / project work |
| 12 | 3. 12. 2026 | Multiplayer Example Netcode for Game Objects | TBD |
| 13 | 10. 12. 2026 | TBD | TBD |